Gather your people
Add two to eight local players on one device. For a bigger group, an iPad gives everyone more room around the screen.
In development · Not yet released
One device · 2–8 players · Two game modes
A same-screen party game for two to eight. Gather around one device, tap your avatar when you spot a solution, and race to make 24. No extra phones. No online accounts.
In development for iPhone, iPad, and Mac.
No public download or playable demo yet. Release date to be confirmed.
The table, the numbers, the challenge
Four numbers. One target. Everyone sees the same puzzle, but not everyone sees the same way to solve it.
Add two to eight local players on one device. For a bigger group, an iPad gives everyone more room around the screen.
Look at the same four numbers together. When you spot a solution, tap your own on-screen avatar to answer.
Combine the number cards with +, −, ×, and ÷. Build your expression step by step, with undo and reset along the way.
Quick Answer
The first valid solve scores. Spot your answer, tap your avatar, and show the table how you got there.
Scoring
Different valid solutions can earn points in the same round. Keep looking: someone else’s answer need not be the last.
The scores stay at this table. Local ranking, shared surprises, and a result just for your group. No online or global leaderboard.
Interface preview
Take a look around a shared-screen round: choose a mode, gather your people, find your answer, and compare the results.
Use the stage tabs or Previous / Next to browse six sample screens. The controls inside the phone are illustrations.
Make 24 with four numbers
One device · 2–8 players
First valid solve scores
Settings stay on the shared device
Make 24
Tap your avatar to buzz in
Choose a number, an operation, then another number.
Intermediate fractions are supported
Answer reveal
3 × (1 + 8) − 3 = 24
3 × (8 − 1) + 3 = 24
Equivalent answers are detected
Game complete
Local session only · no global leaderboard
Stage 01 · Choose
Quick Answer rewards the first valid solve. Scoring lets different valid solutions earn points in the same round.
Stage 02 · Set up
Add two to eight local players, then choose difficulty, number range, round count, and an optional time limit.
Stage 03 · Buzz in
Everyone shares the same puzzle. The first player ready to answer taps their own on-screen avatar.
Stage 04 · Build
Combine number cards with arithmetic operations. Undo, reset, and intermediate fractional results are supported.
Stage 05 · Reveal
Reveal valid solutions, their difficulty and score, then open the calculation steps behind each expression.
Stage 06 · Rank
Scores, final positions, and playful titles belong only to the people gathered around that shared device.
Illustrative screens; interface details may be refined before release.
Release status
24 Clash is not publicly available yet. It is in development for iPhone, iPad, and Mac. There is no public download or playable demo, and the release date is still to be confirmed. Online multiplayer is not currently offered.
24 Clash
Ask us about future playtesting opportunities, or say hello about the project. No public playtest link is available yet.
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